Unlike a lot of other pillars of nerd culture, Frank Herbert’s classic novel Dune is still waiting for its perfect adaptation. The 1984 David Lynch film is slog with amazing art direction, and the Sci-Fi channel miniseries reduced the scope of the novel lower than it could really bear. But if we expand the search to include other media, Dune has received two of the most important games of the last forty years. Westwood Studios’ Dune II: The Building of a Dynasty essentially codified real-time strategy games in the video game world. But Dune’s greatest adaptation might just be Dune the board game, published by Avalon Hill in 1979. Continue reading
I feel like I’m the last board gamer who has not yet finished Pandemic Legacy. I was among the first to get the game when I reviewed it for Miniature Market, but here we are nearly a year later and our group is still roughly 2-3 games from finishing up. (For those wondering we are on our second game in November.) I do like the game a lot, especially the whole legacy mechanic, which feels cutting edge and different from anything else in how it shapes the game itself. That’s pretty cool stuff. Continue reading
You may recall that last year I wrote a piece about what games I would keep in my collection if forced to winnow it down to just ten titles. At the time it was just an interesting thought experiment, but it ended up gaining a little traction. My friends at DFW Nerd Nighters ended up doing a whole episode about it, their longest one I believe. This year, Nerd Nighter JR Honeycutt has released an updated version of his list from last year. Continue reading
A pogo stick!
The holiday season is a time for tradition, and as we all know “tradition” is a Christmas-y word for obligation. I’ve been at my tradition for five years now, where I look at my twelve favorite games and see what has shifted over the last year. My approach has evolved some, but I do it again from scratch every year. Our tastes aren’t set in stone after all. You can see by reading my lists from 2010, 2011, 2012, and 2013. Continue reading
I got involved in this hobby seven years ago, and I’ve been writing about it pretty steadily for about three, with occasional pieces before that. At some point every board game writer will have to deal with the expectation to crown their “game of the year.” This is tricky for a lot of reasons. Continue reading
Once you have been in the hobby five years, you begin to look at your game shelf and say, “I have too many games.” This doesn’t actually mean you’re going to get rid of any of them or that you will stop buying new ones. Mostly it’s just an acknowledgement that, hey, space is getting a little tight, and that you’ve spent a considerable amount of money on all the games you have. Continue reading
It’s a common misconception that playing a lot of games means you are good at them. There are obviously some games that only pay off with experience, where knowing the rules will surely give you an advantage. There are some that you know well enough to have a fighting chance, even if you don’t win all that often. But we also all have “kryptonite” games. Those are the games that we always lose. They might be a constant source of heartbreak, where we always find a wait to snatch defeat from the jaws of victory. They might be games where we just cannot wrap our head around how to win. But one thing is for sure: we almost always lose them. We all have that list of games, but here are mine. Continue reading