I feel like I’m the last board gamer who has not yet finished Pandemic Legacy. I was among the first to get the game when I reviewed it for Miniature Market, but here we are nearly a year later and our group is still roughly 2-3 games from finishing up. (For those wondering we are on our second game in November.) I do like the game a lot, especially the whole legacy mechanic, which feels cutting edge and different from anything else in how it shapes the game itself. That’s pretty cool stuff. Continue reading
Anyone who claims to have any authority on a subject needs to do their homework. Would you trust a film critic who had never seen The Wizard of Oz or Casablanca? How about a rock columnist totally unfamiliar with The Who? Well, I’ve fashioned myself as something of an authority on board games (cue laugh track), but I must confess some gaps in my own knowledge of the hobby. So I thought about what games are among those that I feel I should have played by now and haven’t? Continue reading
I know what kind of game it looks like. It’s not that kind of game.
So how “new” does a game need to be? Does it need to bring something to the table that has never been seen before? Or is it simply enough to work well and engage the players? On one hand, there’s already a lot of bloat in the board gaming hobby. Games are often endless rehashes of the same ideas, if they aren’t full-on expansions in the first place. But if the game is enough fun, it hardly matters if its been done before. I find myself asking this very question with Lords of Waterdeep. Continue reading