Questing Cubes – Lords of Waterdeep Review

box cover

I know what kind of game it looks like. It’s not that kind of game.

So how “new” does a game need to be? Does it need to bring something to the table that has never been seen before? Or is it simply enough to work well and engage the players? On one hand, there’s already a lot of bloat in the board gaming hobby. Games are often endless rehashes of the same ideas, if they aren’t full-on expansions in the first place. But if the game is enough fun, it hardly matters if its been done before. I find myself asking this very question with Lords of Waterdeep. Continue reading